Interface BattleCharacterUpdate

interface BattleCharacterUpdate {
    battlerID: string;
    characterID: string;
    classID: string;
    clothesDyeItemID?: string;
    figureID: string;
    hairDyeItemID?: string;
    maskItemID?: string;
    outfitItemID?: string;
    playerID: string;
    skinColorID: string;
    tilemapID: string;
    x: number;
    y: number;
}

Properties

battlerID: string
characterID: string
classID: string
clothesDyeItemID?: string
figureID: string
hairDyeItemID?: string
maskItemID?: string
outfitItemID?: string
playerID: string
skinColorID: string
tilemapID: string
x: number
y: number