Interface KeybindInputCollection

interface KeybindInputCollection {
    gamepadButtons: readonly number[];
    id: string;
    joystickDirections: readonly KeybindJoystickDirection[];
    keyboardButtons: readonly KeybindKeyboardButton[];
    matchesDefaultInputs: boolean;
    mouseButtons: readonly number[];
    name: string;
}

Properties

gamepadButtons: readonly number[]
id: string
joystickDirections: readonly KeybindJoystickDirection[]
keyboardButtons: readonly KeybindKeyboardButton[]
matchesDefaultInputs: boolean
mouseButtons: readonly number[]
name: string