Interface MonsterDefinition

interface MonsterDefinition {
    battleHeight: number;
    battleWidth: number;
    deathAudioPath: string;
    imagePath: string;
    name: string;
    offset: number;
    shadowXOffset: number;
    shadowXRadius: number;
    shadowYOffset: number;
    shadowYRadius: number;
}

Hierarchy (view full)

Properties

battleHeight: number
battleWidth: number
deathAudioPath: string
imagePath: string
name: string
offset: number
shadowXOffset: number
shadowXRadius: number
shadowYOffset: number
shadowYRadius: number