Interface MonsterDefinition

interface MonsterDefinition {
    agility: number;
    battleHeight: number;
    battleWidth: number;
    countsTowardTotal?: boolean;
    deathAudioPath: string;
    defense: number;
    experience: number;
    gold: number;
    imagePath: string;
    intelligence: number;
    level: number;
    luck: number;
    maxHP: number;
    maxMP: number;
    name: string;
    offset?: number;
    shadowXOffset: number;
    shadowXRadius: number;
    shadowYOffset: number;
    shadowYRadius: number;
    strength: number;
    wisdom: number;
}

Hierarchy (view full)

Properties

agility: number
battleHeight: number
battleWidth: number
countsTowardTotal?: boolean
deathAudioPath: string
defense: number
experience: number
gold: number
imagePath: string
intelligence: number
level: number
luck: number
maxHP: number
maxMP: number
name: string
offset?: number
shadowXOffset: number
shadowXRadius: number
shadowYOffset: number
shadowYRadius: number
strength: number
wisdom: number