Interface WorldCharacterUpdate

interface WorldCharacterUpdate {
    bestiaryKills?: Readonly<Record<string, number>>;
    characterID: string;
    clothesDyeItemID?: string;
    direction: Direction;
    emote?: WorldCharacterUpdateEmote;
    figureID: string;
    hairDyeItemID?: string;
    invite?: InviteType;
    isPoisoned?: boolean;
    isRenewing?: boolean;
    maskItemID?: string;
    openedChestIDs?: readonly string[];
    order: number;
    outfitItemID?: string;
    playerID: string;
    poisonOrder?: number;
    questInstances?: Record<string, WorldQuestInstanceUpdate>;
    renewOrder?: number;
    resources?: WorldResourcesUpdate;
    skinColorID: string;
    step: Step;
    tilemapID: string;
    x: number;
    y: number;
}

Properties

bestiaryKills?: Readonly<Record<string, number>>
characterID: string
clothesDyeItemID?: string
direction: Direction
figureID: string
hairDyeItemID?: string
invite?: InviteType
isPoisoned?: boolean
isRenewing?: boolean
maskItemID?: string
openedChestIDs?: readonly string[]
order: number
outfitItemID?: string
playerID: string
poisonOrder?: number
questInstances?: Record<string, WorldQuestInstanceUpdate>
renewOrder?: number
skinColorID: string
step: Step
tilemapID: string
x: number
y: number