Interface WorldPartyCharacterUpdate

interface WorldPartyCharacterUpdate {
    characterID: string;
    isRenewing: boolean;
    openedChestIDs: readonly string[];
    order: number;
    questInstances: Record<string, WorldQuestInstanceUpdate>;
    resources: WorldResourcesUpdate;
}

Properties

characterID: string
isRenewing: boolean
openedChestIDs: readonly string[]
order: number
questInstances: Record<string, WorldQuestInstanceUpdate>