Interface CombatRenewEvent

interface CombatRenewEvent {
    abilityID: string;
    channel: number;
    characterID: string;
    duration: number;
    startedAt: number;
    type: Renew;
    username: string;
}

Hierarchy (view full)

Properties

abilityID: string
channel: number
characterID: string
duration: number
startedAt: number
type: Renew
username: string