Interface CombatUseAbilityEvent

interface CombatUseAbilityEvent {
    abilityID: string;
    caster: CombatUseAbilityEventCaster;
    channel: number;
    duration: number;
    startedAt: number;
    target?: CombatUseAbilityEventTarget;
    type: UseAbility;
}

Hierarchy (view full)

Properties

abilityID: string
channel: number
duration: number
startedAt: number